i2gd-kb-d-f

=**Introduction to Games Design**=

**Design Docs feedback page**
Kenneth Barr

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Eek. What a screamer of a banner. Tidy up please ...

Gonna be picky, the game was called PONG! - all five characters.

OK. Nice & simple game idea (which isn't criticism, great ideas are often simple ones.) However, without visuals it makes it hard to work out what your game will actually be. So, the rest of this is advice on tightenining up the document.

Add some imagery - mock some up using pencil/paper, MS Paint, whatever. Use existing screen shots to show how your will be different. Will you have a simple white ball & paddle, or more colour, 2.5E, etc.

Where will the four paddles be, and how will you make sure the player can reasonably control them. How will you ensure the game is balanced enough to encourage replay and finishing.

Whats it gonna run on? Doesn't sound like a fragile handheld or mobile phone - probably a console with controller or a QWERTY keyboard on a PC/laptop.

Remember - you are selling the idea (which you have done OK) and getting support for the development of the game (which you have to do now.)

//Dr John//