cgdp-resit

**COMP09015 Games Project: Creating Game** **Re-ssessment Specification session 2009-10** There are four things you have to have provably done: You will develop a working game level using UDK. The game will be of a topic of your choice, but you must clear it before starting with the lecturer: john.sutherland@uws.ac.uk. The submission deadline for all work is ** Friday 27th August at 12pm **. All work must be clearly available via your TuDocs e-portfolio page. You will have to submit two separately assessed groups of evidence:
 * write a game
 * define and perform QA on the game
 * get public playing the game
 * gather in and reflect upon player experiences
 * On the Game's Development (50%)
 * a record of the game being played as a set of 4-6 video clips and 10-15 stills, posted on your TuDocs page
 * a personal report on the development of c1,000 words
 * a copy of the QA plan
 * a copy of the roll-out plan
 * On the Players' experiences (50%)
 * presentation of data on 5-10 players' experiences, perhaps via an online feedback mechanism
 * <span style="color: #000000; display: block; font-family: Verdana,sans-serif; font-size: 11pt; font-weight: normal; text-align: left;">analysis of players' experiences of c2,000 words.

<span style="color: #000000; display: block; font-family: Verdana,sans-serif; font-size: 11pt; text-align: left;">**Marking Scheme:** <span style="color: #000000; display: block; font-family: Verdana,sans-serif; font-size: 11pt; text-align: left;">A (70-100%) - the work submitted is of the standard expected in a commercial development studio B1 (60-69%) - all of the above areas are covered adequately B2 (50-59%) - up to two of the above areas are inadequately covered, but all areas are covered C (40-49%) - all the areas are covered, but three or more are inadequate D (30-39%) - one or more of the areas above are not covered