i2gd-pl-d-f

=**Introduction to Games Design**=

**Design Docs feedback page**
Peter Little

http://pjlittle.wikispaces.com/

Good intro - but use one sentence! If this is to be written in Scratch, why aim at Windows PC users? It runs freely on the Internet and on Macs too. Remember that MS's market share is declining and that they are almost absent on mobile platforms (they may soon be overtaken on mobiles by Linux.) So, keep options open.

The 'characters' section has an echo from the blank wikispaces page at the end. I'd like to see the main dragon have a friend - a dryad perhaps? Good use of basic Scratch stages. Make sure your final game has a feeling of having different levels as well as different stages.

OK, no dialogue, but you need to say more about the sounds and music - stick in some hot links.

Overall - it reads like a documentation of the game you are working on rather than a proposal for a game you might want to write. Put in some extra possibilities to allow yourself to create a truly interesting game from within a wider range of ideas than simply recording what you are doing. Imagine ...

//Dr John//