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=**Introduction to Games Design**=

**Design Docs feedback**
Garry Buckley

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OK. A clear idea in many ways. I am unsure what the game's look'n'feel will be. Is this a 3D or a 2D or a 2.5D game? Will the visual be very realistic, or more kinda blobby with a feel of zombies rather than a full look of zombies?

These questions will define quite a lot about the game. If you go full 3D people will expect a big game. With such as the UT3 engine and others out there now, I'm not sure how much longer we can assume this. if people get better at engine scripting, then games might be quicker to make.

However, you say Flash. This sounds like small and not very terrifying (I could be wrong!). i like the idea of writing and handling your own audio, for who knows what it sounds like (except groaning and moaning.)

Are you gonna do this as a Scratch demo? I know Scratch is cutesey, but I don't see it couldn't be grimmer if you wished.

Is there a need for a stronger back-story to drive the gameplay from start to end?

Lots of hooks needing hung on to tody this neat idea into a final doc. But, looks good (unlike the zombies ...)

//Dr John//