cgt-submit

=**Computer Games Technology Group Project**=

NB - all marks given here are subject to agreement with the moderator, external examiner and exam boards.

Place your group and personal work submissions here. Submissions should be: doc, pdf, odt, htm or html.

3D PONG! group

 * //piece// || % || //submission or link// || //feedback// || //mark// ||
 * game design document (1000 words/3 pages) || 10 || [] || here || 60% ||
 * technical design document (700 words/2 pages) || 10 || [|Technical Document] || here || 50% ||
 * game || 30 || pictures || here || 75% ||
 * presentation || 10 || pictures || here || 65% ||
 * group report on who did what, when, why, how, etc. (300 words/1 page) || 10 || [|Group Report] || here || 60% ||
 * project plan, as initially specified (500 words/1-2 pages) || 10 || http://api.ning.com/files/Fup60CcbdGLasXTfBSaJGMWyIu2a6PZalM0jg*BT2OJttN1z33li5sgJcIRzTKTIEW1Ezw1hcQr-RVnqHZDkUaEk5CtihTjC/ProjectPlan.pdf || here || 45% ||
 * QA plan and testing report (300 words/1 page) || 10 || http://api.ning.com/files/Bgb0wxPAJlVs3SZ9nJeO4TATaWsiHfDzAWo0695Ny*pEcPW2meklTqk5lj*DNLt62rP71FaaGEukFIANQt3-bWxe1ziaj2fA/QAPlanandTestingReport.pdf || here || 25% ||

**personal reflection upon the development project (10%; 500 words/1-2 pages):-**
 * //student// || //submission or link// || //feedback// || //mark// ||
 * Matthew Allan - B00178876 || [|Personal Reflection] || here || 70% ||
 * Lewis Marenghi - B00134546 || [] || here || 70% ||
 * Mark Sleith - B00136030 || [|Personal Report.doc] || here || 75% ||

Moombacoot

 * < //piece// ||< //%// ||< //submission or link// ||< //feedback// ||< //mark// ||
 * < game design document (1000 words/3 pages) ||<  ||< It was agreed that there would be no games design document, as it was a tech demo based on Crash Bandicoot. However this was replaced with a larger and more detailed Technical Document, as that is what the project focused on. ||< N/A ||< N/A ||
 * < technical design document (700 words/2 pages) ||< 20 ||< [] ||< here ||< 65% ||
 * < game ||< 30 ||< pictures ||< here ||< 90% ||
 * < presentation ||< 10 ||< pictures ||< here ||< 80% ||
 * < group report on who did what, when, why, how, etc. (300 words/1 page) ||< 10 ||< [] ||< here ||< 50% ||
 * < project plan, as initially specified (500 words/1-2 pages) ||< 10 ||< [] ||< here ||< 50% ||
 * < QA plan and testing report (300 words/1 page) ||< 10 ||< [] ||< here ||< 25% ||


 * personal reflection upon the development project (10%; 500 words/1-2 pages):- **
 * //student// || //submission or link// || //feedback// || //mark// ||
 * Ross Forshaw - B00138464 || [] || here || 80% ||
 * Sophie Perrin - B00186351 || [] || here || 75% ||
 * Arnaud Espagne - B00194548 || [] || here || 60% ||
 * Guillaume Marcaggi - B00194584 || [] || here || 60% ||

Racing Cars

 * //piece// || //%// || //submission or link// || feedback || mark ||
 * game design document (1000 words/3 pages) || 10 || [|here] || here || 65% ||
 * technical design document (700 words/2 pages) || 10 || [|here] || here || 60% ||
 * game || 30 || pictures || here || 75% ||
 * presentation || 10 || pictures || here || 95% ||
 * group report on who did what, when, why, how, etc. (300 words/1 page) || 10 || [|here] || here || 50% ||
 * project plan, as initially specified (500 words/1-2 pages) || 10 || [|here] || here || 80% ||
 * QA plan and testing report (300 words/1 page) || 10 || [|here] || here || 60% ||

**personal reflection upon the development project (10%; 500 words/1-2 pages):-**
 * //student// || //submission or link// || //feedback// || //mark// ||
 * John Gray - B00145524 || [|B00145524 - Personal Reflection] || here || 90% ||
 * Euan Hislop - B00138636 || [|B00138636 - Personal Reflection] || here || 90% ||
 * Philip Farquharson - B00137077 || [|B00137077 - Personal Reflection] || here || 65% ||