syxx-td-f

=Syxx=

Tech Doc Feedback

 * readability - the argument in para 1 about using UT SDK is not entirely clear-> rewrite;


 * target platform - I'm not sure you can aim at XP any more, and most people have SP1 (that's what PC World sell); but, can you aim at W7? I'm not sure you can as nobody has bought it yet, this is a real problem for targetting MS PC right now; good arguments for UT3;


 * Staffing - can you lean on the uni, Scottish Enterprise, etc. to get some free or cheap dev space?; Its always easier if you can work together; unless you all have good experience of the tech tools, you need to allow time for getting to grip with them, you may need to cut the tike on design and increase the tech time; ask yourself - is this timesacle realistic, or is it too long or too short, always test your figures; there is no point in saying, yes we can do it, when you can't, this leads to eventual disaster;


 * costing - drop MS Office and Maya - too costly; cut these costs as much as possible without compromising quality (ahh ... never easy.); free advertising is good and cheap, games don't sell by hard-hit ads, geenrally speaking;


 * payback - mebbes ... who knows

Summary - ask yourself one final question: do I want to do this? If the answer is 'yes' then do it.

//Draft mark: 35%//

Final feedback: A few inconsistencies (e.g. Maya + Blender in main software, then Maya as possible additional software), lack of diagrams (timeline is nice), but generally a good document.


 * Final mark: 65%**