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=**Introduction to Games Design**=

**Design Docs feedback**
Ross Kilgariff

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OK. Very clear basic idea with clear roots and purpose.

Thanks for the link to wikipedia (there *are* other encyclopaedias!). Overall the document is clear. It's when you say Python that I see the major issues are ones of coding and creation, in the time available, over and above subtlety and fine tuning. Having said that, Breakout in Scratch is a difficult one to do (until you know about the stamp function.)

So, what to do to beef this doc up? I'd put in some graphics, a level design or two, something on music and sound fx. Mebbes even something about the particular issues of developing in Pygame.

So, take the doc a bit further and eithe tell me more about the game and.or the dev environment.

//Dr John.//