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=**Introduction to Games Design**=

**Design Docs feedback**
Colin Cameron

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Its good to start with a website, then begin tot populate it. Be bloggish (as you seem to be) so surfers see it as a work ever in progress. Kinda like I am doing on my main marking sheet. Its all about selling fun - which you seem to understand.

Its quite difficult to work out where the design doc starts. So I have made my own educated guess. make sure the reader follows precisely the route you want him to follow.

Technically, that's not a storyboard. And now I am lost ...

You need to provide a document that does the following things:


 * tell me, in one sentence, the game idea
 * tell me, in a para or two, the big game
 * tell me where it is set
 * tell me how it will be played
 * tell me what the levels might look like
 * I should infer from this that it is a great game and I will/would/should/shall give you £50k to dev it up

//Dr John//